Hour 23. Building Universal Applications

What You’ll Learn in This Hour:

Image What makes a universal application universal

Image How to configure universal applications

Image The use of size classes in application design

The iPhone represented Apple’s first entry into touch-based computing. It was a single device with a single screen size. Man oh man, how times have changed! We now live in a world with the iPhone, the iPhone Plus, iPads, and—who knows how many ...

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