You want to display a button on your UI and handle the touch events for that button.
Buttons allow users to initiate an action in your apps. For instance, the iCloud Settings bundle in the Settings app presents a Delete Account button in Figure 2-52. If you press this button, the iCloud app will take action. The action depends on the app. Not all apps act the same when a Delete button is pressed by the user. Buttons can have images in them as well as text, as we will soon see.
Figure 2-52. A Delete Account button
A button can assign actions to different triggers. For instance, a button can fire one action when the user puts her finger down on the button and another action when she lifts her finger off the button. These become actions and the objects implementing the actions become targets. Let’s go ahead and define a button in our view controller’s header file:
#import <UIKit/UIKit.h> @interface Adding_Buttons_to_the_User_Interface_with_UIButtonViewController : UIViewController @property (nonatomic, strong) UIButton *myButton; @end
The default height of
UIButton is 37.0f points.
The next step is to synthesize this property:
#import "Adding_Buttons_to_the_User_Interface_with_UIButtonViewController.h" @implementation Adding_Buttons_to_the_User_Interface_with_UIButtonViewController @synthesize ...