CHAPTER 16

THINKING IN DIGITAL SYSTEMS

If you've never programmed before, this chapter will be your introduction to a new world: one where you have the ability and skills to make digital prototypes of the games you imagine.

This chapter describes the mindset you need to have when approaching programming projects. It gives you exercises to explore that mindset and helps you think about the world in terms of systems of interconnected relationships and meaning. At the conclusion of this chapter, you will be in the right mindset to explore the challenges of the "Digital Prototyping" part of this book.

Systems Thinking in Board Games

In the first part of the book, you learned that games are created from interconnected systems. In games, these systems ...

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