Why Starling?

Most Flash developers want to be able to leverage GPU acceleration (through Stage3D) without the need to write such higher-level frameworks and dig into the low-level Stage3D APIs. Starling is completely designed after the Flash Player APIs and abstracts the complexity of Stage3D (Molehill) and allows easy and intuitive programming for everyone.

Starling is for ActionScript 3 developers, especially those involved in 2D game development, so you will need to have a basic understanding of ActionScript 3. By its design (lightweight, flexible, and simple), Starling can also be used for other use cases like UI programming. That said, everything is designed to be as intuitive as possible, so any Java or .Net developer will get the hang of it quickly as well.

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