Chapter 9. Lighting and Rendering

There are many holy grails in the world of computer-generated imagery, one of which is to get instant rendering results. The rendering stage is still one of the biggest speed bumps to creativity. You have to render each frame to see what it looks like, and as your scene increases in complexity, so does the render time. One of the huge advantages of Mudbox is that all the rendering it does is instantaneous, or real-time. There is no render button. You can interactively sculpt your model, texture-paint it, change material properties, adjust one or multiple lights, and do all of this with viewport filters on while looking at the final result as you are doing the work.

In this chapter, we will go over how to refine ...

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