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Introducing Microsoft® Silverlight™ 3, 3rd Edition by Laurence Moroney

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Chapter 4. Silverlight XAML Basics

Extensible Application Markup Language (XAML) is at the core of your Microsoft Silverlight application. You use it to define your graphical assets, your interactions, your animations, and your timelines. It’s based on Extensible Markup Language (XML), so everything is defined in text markup using attributes to declare properties, methods, and events.

This chapter explains the common XAML components used to define the visual elements of your application. First, you examine how to make a layout, including how elements can be drawn on the screen relative to their containers and each other. Next, you consider the various brushes that you can use to fill shapes and controls, as well as the strokes that you can use ...

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