Summary

In this chapter, you flexed your knowledge from the previous chapters and concentrated on creating a model of a child’s toy wagon. You used many of the tools discussed in the previous chapters, from extruding, to adding edge loops, to using a lattice to finesse a shape, and even to sculpting by moving vertices and welding them together. You also used Booleans to create the notches and holes you needed in the wagon’s railings and side panels, and then you fixed the problems that Booleans sometimes create.

You moved on to a simple model of a decorative box, leaving the intricate detailing of textures for the following chapter.

Creating a model can be a lot of hard and sometimes tedious work; but when you start seeing it take shape, the ...

Get Introducing Maya® 2011 now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.