Chapter 1. Introduction to Computer Graphics and 3D

This book is intended to introduce you to the workings of 3D animation (called computer graphics, or CG) with one of the most popular programs on the market, Maya from Autodesk. It will introduce you to a lot of the features and capabilities with the intent of energizing you to further study.

Having said that, let's face a basic fact: The best way to succeed at almost anything is to practice. Prepare to go through the exercises in this book, but also try to think of exercises and projects that can take you further in your learning process. A book, class, or video can take you only so far; the rest is up to you. Imagination and exploration will serve you well.

This is not to say you can't be a casual ...

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