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Introducing Character Animation with Blender, Second Edition by Tony Mullen

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CHAPTER 17

Other Software and Formats

As powerful and versatile as Blender is, no one program can do everything that the computer graphics animator needs to do. Certain tasks, such as creating 2D textures or editing sound, require a completely different sort of software. Even for tasks that Blender can perform, some people prefer (or are required) to use several 3D applications for different tasks.

This chapter briefly covers Blender's interaction with other software. First you will look at a variety of file formats that you can import and export to and from Blender. Then you'll learn about recommended open source software packages for various tasks in creating fully developed CG animations.

The chapter concludes with some changes currently in ...

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