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Introducing Character Animation with Blender, Second Edition by Tony Mullen

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CHAPTER 9

Animation for Production

So far, you've learned most of the basics for making your character move and express himself. Producing an animated movie requires that simple elements of animation be combined with each other and integrated into a scene. Furthermore, even a simple animated production can benefit from keeping processes such as modeling and texturing separated from animation and setting up a well-integrated production pipeline.

Blender has a number of tools to enable you to create animation for a production environment. The armature proxy system and the Non-Linear Animation (NLA) Editor are two of the most significant. The armature proxy system enables you to link rigged characters from external files in a nondestructive way ...

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