O'Reilly logo

Introducing Autodesk® Maya® 2012 by Dariush Derakhshani

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

CHAPTER 9

More Animation!

Now that you have a little more animation experience, you can get into some more involved animation practices and toolsets, taking further the principles covered in this book and its examples. Animation is a growing exploration, and you should use this book as a stepping-off point. For everything you're being exposed to here, there are many more techniques to discover.

Topics in this chapter include:

  • Skeletons and kinematics
  • Skeletons: the hand
  • Inverse kinematics
  • Basic relationships: constraints
  • Basic relationships: set-driven keys
  • Application: rigging the locomotive

Skeletons and Kinematics

In your body, your muscles move your bones, and as your bones move, parts of your body move. Bones are your internal framework. ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required