You are previewing International Journal of Game-Based Learning (IJGBL) Volume 6, Issue 1.
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International Journal of Game-Based Learning (IJGBL) Volume 6, Issue 1

Book Description

The International Journal of Game-Based Learning (IJGBL) is devoted to the theoretical and empirical understanding of game-based learning. To achieve this aim, the journal publishes theoretical manuscripts, empirical studies, and literature reviews. The journal publishes this multidisciplinary research from fields that explore the cognitive and psychological aspects that underpin successful educational video games. The target audience of the journal is composed of professionals and researchers working in the fields of educational games development, e-learning, technology-enhanced education, multimedia, educational psychology, and information technology. IJGBL promotes an in-depth understanding of the multiple factors and challenges inherent to the design and integration of Game-Based Learning environments.

This issue contains the following articles:

  • Computational Thinking in Constructionist Video Games
  • An Overview and Study on the Use of Games, Simulations, and Gamification in Higher Education
  • Mobile Learning: Technology as Mediator of Personal and School Experiences
  • Designing and Deploying 3D Collaborative Games in Education