You are previewing International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 8, Issue 3.
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International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) Volume 8, Issue 3

Book Description

The International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) is a peer-reviewed, international journal devoted to the theoretical and empirical understanding of electronic games and computer-mediated simulations. The journal is interdisciplinary in nature; it publishes research from fields and disciplines that share the goal of improving the foundational knowledge base of games and simulations. The journal publishes critical theoretical manuscripts as well as qualitative and quantitative research studies, meta-analyses, and methodologically-sound case studies. The journal also includes book reviews to keep readers on the forefront of this continuously evolving field. Occasional special issues from the journal provide deeper investigation into areas of interest within either gaming or simulations.

This issue contains the following articles:

  • Exploring the Effectiveness of Online Role Play Simulations in Tackling Groupthink in Crisis Management Training
  • Identifying Flow in Video Games: Towards a New Observation-Based Method
  • Knew Me and New Me: Facilitating Student Identity Exploration and Learning through Game Integration
  • A Phenomenological Study of Games, Simulations, and Virtual Environments Courses: What Are We Teaching and How?