You are previewing International Journal of Mobile Human Computer Interaction (IJMHCI) Volume 6, Issue 2.
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International Journal of Mobile Human Computer Interaction (IJMHCI) Volume 6, Issue 2

Book Description

The International Journal of Mobile Human Computer Interaction (IJMHCI) brings together a comprehensive collection of research articles from international experts on the design, evaluation, and use of innovative handheld, mobile, and wearable technologies. This journal will also consider issues associated with the social and/or organizational impacts of such technologies. Emerging theories, methods, and interaction designs are included and complemented with case studies, which demonstrate the practical application of these new ideas.

This issue contains the following articles:

  • Evolving Mobile Prototypes towards the Best-Suited Design and Interaction Schema Using the Genetic Algorithm
  • Empirical Evaluation of Smartphone Augmented Reality Browsers in an Urban Tourism Destination Context
  • A Case Study of Research through the App Store: Leveraging the System UI as a Playing Field for Improving the Design of Smartphone Launchers
  • Designing for Frustration and Disputes in the Family Car
  • Belfast Soundwalks: Experiences in Sound and Place through Locative Media
  • Reflections on U-PriSM 2: The Second Workshop on Usable Privacy and Security for Mobile Devices

Table of Contents

  1. Cover
  2. Masthead
  3. Call For Articles
  4. Special Issue of Best Papers from Selected MobileHCI'2013 Workshops
    1. INTRODUCTION
    2. WORKSHOP ON PROTOTYPING TO SUPPORT THE INTERACTION DESIGNING IN MOBILE APPLICATION DEVELOPMENT (PID-MAD 2013)
    3. DESIGNING MOBILE AUGMENTED REALITY 2013
    4. INFORMING FUTURE DESIGN VIA LARGE-SCALE RESEARCH METHODS AND BIG DATA 2013
    5. ENTERTAINMENT TECHNOLOGY IN TRANSPORTATION AGAINST FRUSTRATION, AGGRESSION AND IRRATIONALITY
    6. SiMPE: 8 WORKSHOP ON SPEECH AND SOUND IN MOBILE AND PERVASIVE ENVIRONMENTS
    7. SECOND WORKSHOP ON USABLE PRIVACY AND SECURITY FOR MOBILE DEVICES (U-PriSM 2)
  5. Evolving Mobile Prototypes towards the Best-Suited Design and Interaction Schema Using the Genetic Algorithm
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. RELATED WORK
    4. 3. THE GENETIC ALGORITHM
    5. 4. THE METHODOLOGY
    6. 5. CONCLUSION
    7. REFERENCES
  6. Empirical Evaluation of Smartphone Augmented Reality Browsers in an Urban Tourism Destination Context
    1. ABSTRACT
    2. MOTIVATION
    3. METHODOLOGY
    4. RESULTS
    5. ASSOCIATION OF AR ANNOTATIONS AND PHYSICAL ENTITIES
    6. DISCUSSION
    7. DESIGN FRAMEWORK FOR AR BROWSERS
    8. CONCLUSION
    9. REFERENCES
  7. A Case Study of Research through the App Store:
    1. ABSTRACT
    2. INTRODUCTION
    3. LEVERAGING APPLICATION STORES FOR RESEARCH
    4. RELATED STUDIES DONE THROUGH THE APPLICATION STORE
    5. CASE STUDY ON THE SPEED OF APP LAUNCHING
    6. DISCUSSION AND CHALLENGES
    7. CONCLUSION AND FUTURE WORK
    8. REFERENCES
  8. Designing for Frustration and Disputes in the Family Car
    1. ABSTRACT
    2. INTRODUCTION
    3. FRUSTRATION AND DRIVING CONDITIONS
    4. BEYOND DRIVING: BALANCING WORK, FAMILY, AND ROLES
    5. DISTRACTIONS, NOISE, AND DISPUTES: IN-CAR INTERACTIONS AND TECHNOLOGY
    6. DESIGNING FOR (FAMILY) FRUSTRATION AND DISPUTES
    7. METHODOLOGY
    8. DATA AND DISCUSSION
    9. CONCLUSION
    10. ACKNOWLEDGMENT
    11. REFERENCES
  9. Belfast Soundwalks:
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. SOUNDWALKING AND MOBILE DEVICES
    4. 3. BELFAST SOUNDWALKS VS. BELFAST iTOURS
    5. 4. APP DEVELOPMENT
    6. 5. TESTING
    7. 6. CONCLUSION
    8. ACKNOWLEDGMENT
    9. REFERENCES
    10. ENDNOTES
  10. Reflections on U-PriSM 2:
    1. ABSTRACT
    2. INTRODUCTION
    3. OVERVIEW AND GOALS
    4. WORKSHOP DISCUSSION POINTS
    5. FUTURE OF THE MOBILE DEVICE SECURITY RESEARCH FIELD
    6. CONCLUSION
  11. Call For Articles