You are previewing International Journal of Information and Communication Technology Education (IJICTE) Volume 10, Issue 3.
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International Journal of Information and Communication Technology Education (IJICTE) Volume 10, Issue 3

Book Description

Ask any teacher at any level of education – technology engages learners and animates their imagination. Technology stimulates minds in ways that make a profound and lasting difference. Indeed, technology, for many, is the most important new teaching strategy and learning style introduced in the past 50 years. Yet, the discipline is woefully lax in quantifiable and qualitative validation of successful learning outcomes. Learners with basic skills in reading, writing, and arithmetic master those skills better and faster with technology; yet the research is not there to defend how much better or how much faster these skills are acquired. Technology offers educators a way to adapt instruction to the needs of more diverse learners; still, such successes are not generalized across populations or content areas. Learners use technology to acquire and organize information evidence to obtain a higher level of comprehension; but we are not sure why. The purpose of the International Journal of Information and Communication Technology Education (IJICTE) is to grow this body of research, propose new applications of technology for teaching and learning, and document those practices that contribute irrefutable verification of information technology education as a discipline.

This issue contains the following articles:

  • Assessing Impact of ICT Intercultural Work
  • Remote Access to Scientific Laboratory Equipment and Competency-Based Approach to Science and Technology Education
  • The Effectiveness of Internet-based Peer Feedback Training on Chinese EFL College Students' Writing Proficiency
  • The Impact of Clickers Use on Vocabulary Knowledge and Satisfaction in an EFL Class in China
  • The Impact of Authentic Learning Exercises On Pre-service Teachers' Motivational Beliefs towards Technology Integration
  • Integrating Collaborative and Decentralized Models to Support Ubiquitous Learning
  • I Scratch and Sense But Can I Program?: An Investigation of Learning with a Block Based Programming Language

Table of Contents

  1. Cover
  2. Masthead
  3. Call For Articles
  4. Assessing Impact of ICT Intercultural Work
    1. ABSTRACT
    2. INTRODUCTION
    3. THE DISSOLVING BOUNDARIES PROGRAM
    4. CONTEXT
    5. RESEARCH QUESTIONS
    6. METHODOLOGY
    7. PARTICIPANTS
    8. INSTRUMENTS
    9. PROCEDURES
    10. DATA ANALYSIS AND DISCUSSION
    11. RELIGIOUS AFFILIATION
    12. CROSSING THE BORDER
    13. HOW WELL DO YOU THINK YOU KNOW THE OTHER SIDE OF THE BORDER?
    14. HOBBIES: SPORT, MUSIC AND READING
    15. KNOWLEDGE AND EXPERIENCE OF USING TECHNOLOGY
    16. SENDING MESSAGES TO ANOTHER SCHOOL
    17. COLLABORATIVE LEARNING
    18. PERCEPTIONS OF THE CURRICULUM
    19. CONCLUSION
    20. ACKNOWLEDGMENT
    21. REFERENCES
  5. Remote Access to Scientific Laboratory Equipment and Competency-Based Approach to Science and Technology Education
    1. ABSTRACT
    2. INTRODUCTION
    3. REVIEW OF LITERATURE
    4. KEY CHARACTERISTICS OF THE REMOTE ACCESS TO LABORATORY EQUIPMENT
    5. COMPETENCY BASED E-LEARNING
    6. CONCLUSION
    7. REFERENCES
  6. The Effectiveness of Internet-based Peer Feedback Training on Chinese EFL College Students' Writing Proficiency
    1. ABSTRACT
    2. INTRODUCTION
    3. PEER FEEDBACK AND WRITING ERROR CORRECTION
    4. RESEARCH DESIGN
    5. RESULTS
    6. DISCUSSION AND CONCLUSION
    7. ACKNOWLEGDMENT
    8. REFERENCES
  7. The Impact of Clickers Use on Vocabulary Knowledge and Satisfaction in an EFL Class in China
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. LITERATURE REVIEW
    4. 3. METHODOLOGY
    5. 4. RESULTS
    6. 5. DISCUSSION
    7. 6. CONCLUSION
    8. ACKNOWLEDGMENT
    9. REFERENCES
  8. The Impact of Authentic Learning Exercises On Pre-service Teachers' Motivational Beliefs towards Technology Integration
    1. ABSTRACT
    2. INTRODUCTION
    3. THEORETICAL BACKGROUND
    4. MOTIVATION AND TECHNOLOGY INTEGRATION
    5. INTENTION AND MOTIVATION
    6. AUTHENTIC LEARNING
    7. AUTHENTIC LEARNING AND MOTIVATION
    8. RESEARCH QUESTIONS
    9. METHODS
    10. TREATMENT: AUTHENTIC LEARNING EXERCISES
    11. INSTRUMENTATION
    12. RESULTS
    13. DISCUSSION
    14. LIMITATIONS
    15. CONCLUSION
    16. REFERENCES
  9. Integrating Collaborative and Decentralized Models to Support Ubiquitous Learning
    1. ABSTRACT
    2. INTRODUCTION
    3. THE GLOBAL MODEL
    4. THE COOLEDU MODEL
    5. THE GLOBAL/COOLEDU INTEGRATION
    6. CONCLUSION
    7. REFERENCES
  10. I Scratch and Sense But Can I Program?
    1. ABSTRACT
    2. 1. INTRODUCTION
    3. 2. BACKGROUND
    4. 3. PROGRAMMING AND THE OPEN UNIVERSITY
    5. 4. SCRATCH VISUAL PROGRAMMING
    6. 5. SENSE VISUAL PROGRAMMING
    7. 6. RELATED RESEARCH
    8. 7. PROGRAMMING ACTIVITIES AND ILLUSTRATIONS
    9. 8. THE SURVEY
    10. 9. SURVEY RESULTS
    11. 10. TRANSFERENCE TO TEXTUAL CONSTRUCTS
    12. 11. THE GRAPHICAL TOOL AND APPROACH
    13. 12. FUTURE WORK
    14. 13. CONCLUSION AND SUMMARY
    15. ACKNOWLEDGMENT
    16. REFERENCES
  11. Call For Articles