Chapter 6

Modeling business actions

Abstract

The chapter discusses the IFML concept of Action, which describes a black-box component that embodies arbitrary business logic triggered from the interface. Actions can be connected to interface elements with navigation and data flows to enable parameter passing. The chapter illustrates several design patterns involving actions, mostly for updating the objects and associations of the domain model. In addition, system events and notification are exemplified.

Keywords

Action; pattern; CRUD operations; creation; update; modification; deletion
Interactive applications are not only about displaying an interface to the user. The interface is a means for requesting services. These services are performed by the ...

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