Book description
The classic text, Interaction Design by Sharp, Preece and Rogers is back in a fantastic new 2nd Edition!
New to this edition:
Completely updated to include new chapters on Interfaces, Data Gathering and Data Analysis and Interpretation, the latest information from recent research findings and new examples
Now in full colour
A lively and highly interactive Web site that will enable students to collaborate on experiments, compete in design competitions, collaborate on designs, find resources and communicate with others
A new practical and process-oriented approach showing not just what principals ought to apply, but crucially how they can be applied
"The best basis around for user-centered interaction design, both as a primer for students as an introduction to the field, and as a resource for research practitioners to fall back on. It should be labelled 'start here'."
—Pieter Jan Stappers, ID-StudioLab, Delft University of Technology
Table of contents
- Cover Page
- Title Page
- Copyright
- Contents
- Foreword
- Preface
- 1: What is interaction design?
- 2: Understanding and conceptualizing interaction
- 3: Understanding users
- 4: Designing for collaboration and communication
-
5: Affective aspects
- 5.1 Introduction
- 5.2 What are Affective Aspects?
- 5.3 Expressive Interfaces and Positive Emotions
- 5.4 Frustrating Interfaces and Negative Emotions
- 5.5 Persuasive Technologies
- 5.6 Anthropomorphism in Interaction Design
- 5.7 Interface Agents, Virtual Pets, and Interactive Toys
- 5.8 Models of Affective Aspects
- Assignment
- Summary
- Further Reading
- 6: Interfaces and interactions
- 7: Data gathering
- 8: Data analysis, interpretation, and presentation
- 9: The process of interaction design
- 10: Identifying needs and establishing requirements
-
11: Design, prototyping, and construction
- 11.1 Introduction
- 11.2 Prototyping and Construction
- 11.3 Conceptual Design: Moving from Requirements to First Design
- 11.4 Physical Design: Getting Concrete
- 11.5 Using Scenarios in Design
- 11.6 Using Prototypes in Design
- 11.7 Tool Support
- Assignment
- Summary
- Further Reading
- INTERVIEW: with Karen Holtzblatt
- 12: Introducing evaluation
- 13: An evaluation framework
- 14: Usability testing and field studies
- 15: Analytical evaluation
- References
- Credits
- Index
Product information
- Title: Interaction Design: Beyond Human-Computer Interaction, 2nd Edition
- Author(s):
- Release date: March 2007
- Publisher(s): Wiley
- ISBN: 9780470018668
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