You are previewing Integrating Touch-Enabled and Mobile Devices into Contemporary Mathematics Education.
O'Reilly logo
Integrating Touch-Enabled and Mobile Devices into Contemporary Mathematics Education

Book Description

Despite increased interest in mobile devices as learning tools, the amount of available primary research studies on their integration into mathematics teaching and learning is still relatively small due to the novelty of these technologies. Integrating Touch-Enabled and Mobile Devices into Contemporary Mathematics Education presents the best practices in mathematics education research and teaching practice by providing an account of current and future trends and issues in mobile mathematics learning and associated technologies and educational methodologies. This edited volume approaches a broad audience including researchers and practitioners interested in the exploitation of mobile technologies in mathematics teaching and learning, as well as mathematics teachers at all levels. This premier reference source compiles the best practices and recommended processes for effectively utilizing the vast capabilities of mobile technologies in the mathematics classroom through a collection of chapters covering topics including, but not limited to, touch-enabled virtual mapping, perceptual learning technologies, mobile teaching, statistics apps for mobile devices, smartphones for the visually impaired, pedagogical and instructional design, and touch screen interfaces in algebraic instruction.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
    1. Mission
    2. Coverage
  5. Editorial Advisory Board and List of Reviewers
    1. Editorial Advisory Board
    2. List of Reviewers
  6. Foreword
    1. REFERENCES
  7. Foreword
  8. Preface
    1. INTRODUCTION
    2. EDITED VOLUME OBJECTIVES
    3. EDITED VOLUME CONTENTS
    4. CONCLUDING REMARKS
    5. REFERENCES
  9. Section 1: Learning and Learners Support:
Individual, Collaborative, and Situated Mobile-Assisted Mathematics Learning
    1. Chapter 1: Students' Kinaesthetic Interactions with a Touch-Enabled Virtual Mapping Tool
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. STUDY DESCRIPTION
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. REFERENCES
      8. KEY TERMS AND DEFINITIONS
    2. Chapter 2: Graspable Mathematics
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE GRASPABLE MATHEMATICS FRAMEWORK
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. REFERENCES
      8. ADDITIONAL READINGS
      9. KEY TERMS AND DEFINITIONS
    3. Chapter 3: Whatever Be Their Number
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. A MULTI-TOUCH APPLICATION FOR COUNTING AND OPERATING
      5. THE ENUMERATING WORLD
      6. THE OPERATING WORLD
      7. SOME CONCLUDING REMARKS
      8. ACKNOWLEDGMENT
      9. REFERENCES
      10. ADDITIONAL READINGS
      11. KEY TERMS AND DEFINITIONS
      12. ENDNOTES
    4. Chapter 4: Learning Maths with Mobiles
      1. ABSTRACT
      2. INTRODUCTION
      3. CROSS-CULTURAL ISSUES IN HUMAN-COMPUTER INTERACTION DESIGN
      4. LEARNING MATHS WITH MOBILES IN SOUTH AFRICA AND IN FINLAND: TWO EDUCATIONAL CONTEXTS
      5. OUTCOMES OF USING THE MOBILE LEARNING SYSTEMS IN TWO COUNTRIES: TOWARDS CROSS-CULTURAL DESIGN
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. REFERENCES
      9. ADDITIONAL READING
      10. KEY TERMS AND DEFINITIONS
    5. Chapter 5: Investigating the Mathematics of Inaccessible Objects
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. ALGEBRA VIDEO ASSIGNMENT: CONTEXTS AND OUTCOMES
      5. SOLUTIONS AND RECOMMENDATIONS
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. REFERENCES
      9. ADDITIONAL READING
      10. KEY TERMS AND DEFINITIONS
    6. Chapter 6: Changing Children's Stance towards Mathematics through Mobile Teaching
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. STUDY DESCRIPTION
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. REFERENCES
      8. ADDITIONAL READING
      9. KEY TERMS AND DEFINITIONS
  10. Section 2: Pedagogical and Instructional Design Considerations
    1. Chapter 7: Off-Line Communication in Mathematics Using Mobile Devices
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUNDS
      4. CHARITY AND SCAFFOLDING, TWO COMPONENTS OF HELP TO THE PUPIL
      5. EPISTEMOLOGICAL OBSTACLES
      6. CHARITY AND SCAFFOLDING IN OFF-LINE COMMUNICATION
      7. DISCUSSION
      8. FUTURE RESEARCH DIRECTIONS
      9. CONCLUSION
      10. REFERENCES
      11. ADDITIONAL READING
      12. KEY TERMS AND DEFINITIONS
      13. ENDNOTES
      14. APPENDIX
    2. Chapter 8: An Exploration of Developing Mathematics Content for Mobile Learning
      1. ABSTRACT
      2. INTRODUCTION AND BACKGROUND
      3. LITERATURE REVIEW
      4. KEY FACTORS INFLUENCING THE DEVELOPMENT OF MATHEMATICS CONTENT
      5. A METHOD FOR DEVELOPING MATHEMATICS CONTENT FOR MOBILE LEARNING
      6. APPLICATION OF THE METHOD FOR DEVELOPMENT OF MATHEMATICS MOBILE LEARNING CONTENT
      7. FUTURE RESEARCH
      8. CONCLUSION
      9. REFERENCES
      10. KEY TERMS AND DEFINITIONS
  11. Section 3: Mobile Mathematics and Teachers' Training
    1. Chapter 9: Introducing iPads into Primary Mathematics Classrooms
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. METHODOLOGY
      5. DISCUSSION AND ANALYSIS
      6. EXAMPLES OF CREATIVE iPAD USE
      7. SUGGESTIONS FOR DESIGNING PROFESSIONAL DEVELOPMENT
      8. FUTURE RESEARCH DIRECTIONS
      9. CONCLUSION
      10. REFERENCES
      11. ADDITIONAL READING SECTION
      12. KEY TERMS AND DEFINITIONS
    2. Chapter 10: A Multimodal Discourse on the Use of Touch Enabled Mobile Devices for Mathematics Education
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. LITERATURE REVIEW
      5. METHODOLOGY
      6. PROJECT OUTCOMES
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
      9. REFERENCES
      10. ADDITIONAL READING
      11. KEY TERMS AND DEFINITIONS
  12. Section 4: Practical Experiences and Ideas for Mobile Mathematics Learning
    1. Chapter 11: Probability and Statistics Apps for Mobile Devices
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. CLASSIFICATION OF APPS BY PURPOSE
      5. CLASSIFICATION OF APPS BY USER INTERFACE AND FITNESS FOR PURPOSE
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. REFERENCES
      9. ADDITIONAL READING
      10. KEY TERMS AND DEFINITIONS
    2. Chapter 12: Microworlds
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE STUDY
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
      7. REFERENCES
      8. KEY TERMS AND DEFINITIONS
    3. Chapter 13: Using Smartphones for Orientation Training for the Visually Impaired
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE SMARTPHONE INDOOR POSITIONING AND NAVIGATION (IPIN) SYSTEM
      5. THE MODIFIED IPIN SYSTEM
      6. TEACHING ORIENTATION USING THE IPIN SYSTEM
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
      9. REFERENCES
      10. ADDITIONAL READING
      11. KEY TERMS AND DEFINITIONS
  13. Compilation of References
  14. About the Contributors