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Instructional Technology Research, Design and Development

Book Description

Design and development research, which has considerable implications for instructional design, focuses on designing and exploring products, artifacts and models, as well as programs, activity, and curricula. Instructional Technology Research, Design and Development: Lessons from the Field is a practical text on design and development research in the field of instructional technology. This book gives readers an overview of design and development research and how it is conducted in different contexts and for various purposes. Further, this reference source provides readers with practical knowledge on design and development research gained through investigation of lessons learned in the field.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Editorial Advisory Board and List of Reviewers
    1. List of Reviewers
  5. Dedication
  6. Preface
    1. ORGANIZATION OF THE BOOK
  7. Acknowledgment
  8. Section 1: Introduction
    1. Chapter 1: Design and Development Research in Instructional Technology
      1. Abstract
      2. Introduction
      3. A design and development research (DDR) approach
      4. Quality ISSUES IN Design and Development Research (DDR)
      5. Validity and Reliability in the DDR Case Example
      6. Conclusion and Lessons Learned
  9. Section 2: Definition and Analysis
    1. Chapter 2: Defining Research Problems
      1. Abstract
      2. Introduction
      3. Focusing on the Research Problem
      4. Confirming you are on the track of a researchable problem
      5. Isolating a Research Problem
      6. Clarifying the Research Problem
      7. Conclusion AND LESSON LEARNED
    2. Chapter 3: Conducting Needs Analysis in Preparation towards the Development of Electronic Self-Instructional Materials (e-SIM)
      1. Abstract
      2. Introduction
      3. Needs Analysis in Instructional System Development (ISD) models
      4. Analysis of the Printed Self-Instructional Materials
      5. ConsiderATIONS For DELIVERING ELECTRONIC INSTRUCTION
      6. CONCLUSION AND LESSON LEARNED
    3. Chapter 4: First Year Students’ Conceptions of Learning
      1. Abstract
      2. Introduction
      3. Background
      4. The Study: Presenting the Students’ Conceptions of Learning
      5. Conceptions of Learning: Implications for Teacher Education
      6. Benefits and Lessons Learned from Phenomenographic Research
      7. Discussion and Conclusion
    4. Chapter 5: Technodiversity
      1. Abstract
      2. Introduction
      3. Technodiversity
      4. Technodiversity and Teacher Education
      5. Future Implications
      6. Conclusion and lesson learned
      7. Appendix A: Diversity Exchange
  10. Section 3: Techniques and Strategies
    1. Chapter 6: Developing a Method for the Design of Sharable Pedagogical Scenarios
      1. Abstract
      2. Introduction
      3. Theoretical grounding of the research
      4. MISA method
      5. Research and development
      6. Conclusion and further research
    2. Chapter 7: Design and Evaluation of a Web-Based Learning Module on Computer Networking
      1. Abstract
      2. Introduction
      3. Result And Discussion
      4. Discussion and Lesson Learned
      5. Conclusion
    3. Chapter 8: Using a Design Research Approach to Investigate the Knowledge-Building Implications of Online Social Networking and Other Web 2.0 Technologies in Higher Education Contexts
      1. Abstract:
      2. Introduction
      3. Challenge #1
      4. Challenge #2
      5. Challenge #3
      6. Discussion And Lesson learned: The exemplary implications of a design research paradigm for (and beyond) educational contexts
      7. Summary
    4. Chapter 9: Qualitative Investigation for Educational Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. ISSUES, PROBLEMS AND SOLUTIONS
      5. LESSON LEARNED
    5. Chapter 10: Qualitative Research Dilemma in the Study of Blog Forums
      1. Abstract
      2. INTRODUCTION
      3. QUALITATIVE RESEARCH BACKGROUND ISSUES
      4. BLOG FORUMS AS OBJECT OF THE STUDY
      5. RESEARCH DESIGN
      6. THE DATA
      7. INSTRUMENTATION
      8. QUALITATIVE RESEARCH DILEMMA: PRACTICAL ISSUES
      9. LESSON LEARNED AND SUGGESTIONS
      10. CONCLUSION
    6. Chapter 11: An Instructional Design “Use Case”
      1. Abstract
      2. INTRODUCTION
      3. LITERATURE REVIEW
      4. CASE BACKGROUND: THE “USE CASE” FOR INSTRUCTIONAL DESIGN
      5. UNIVERSITY-DEVELOPED SOFTWARE
      6. DISCUSSION
      7. LESSONS LEARNED
      8. CONCLUSION
    7. Chapter 12: Searching for Information on the Web
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. INFORMATION NEED AND SEARCH SATISFACTION
      5. USER SEARCH BEHAVIOUR: BREADTH AND DEPTH QUERY FORMULATION
      6. GUIDELINE FOR EFFECTIVE SEARCHING
      7. CONCLUSION
  11. Section 4: Design and Development
    1. Chapter 13: “The Proffer”
      1. Abstract
      2. INTRODUCTION
      3. ABOUT THE SCENARIO
      4. DEBRIEFING THE STORY AND SCENARIO
      5. Future Information
      6. Note
    2. Chapter 14: Rapid Implementation of E-Learning using a Technology Design Model
      1. Abstract
      2. Introduction
      3. Background
      4. RESEARCH AND COMMUNICATION (E)
      5. IDENTIFY THE PROBLEM OR TASK (A)
      6. DESIGN (B)
      7. EVALUATE (D)
      8. UNDERSTANDING THE STAGES OF THE TECHNOLOGICAL PROCESS WHEN APPLIED TO THE PLACING OF A MODULE ON AN LMS
      9. The technology model adapted for instructional design
      10. RESEARCH AND COMMUNICATION
      11. IDENTIFY THE PROBLEM AND ANALYSE THE SITUATION
      12. Design
      13. Making/Developing
      14. Implementation and evaluation
      15. Lessons learned
      16. Conclusion
    3. Chapter 15: A Step by Step Guide to Design and Delivery of Mobile Learning Content
      1. Abstract
      2. Introduction
      3. Background
      4. designing and developing mobile learning content
      5. Lessons Learned
      6. Conclusion
    4. Chapter 16: Instructional Technology Design of Smart Malay-Mandarin Dictionary (SMMD) to Support Vocabulary Acquisition in Teaching Chinese as a Foreign Language
      1. Abstract
      2. Introduction
      3. Background
      4. Design
      5. Lessons learned
      6. Conclusion
    5. Chapter 17: The Art and Science of Designing and Developing an Online English Language Training Module for Adult Learners
      1. ABSTRACT
      2. E-training as a means for continuous professional development
      3. Workplace Online Training
      4. OLELT design and development
    6. Chapter 18: Design and Development of a Multimedia Constructivist Learning Environment to Affect the Achievement of Chemistry Learners
      1. ABSTRACT
      2. Introduction
      3. Background of the Study
      4. The Constructivist Learning Environment
      5. THE STUDY
      6. Findings and Discussions
      7. Implications for Educators
      8. Implications for Future Research
      9. Summary and Lesson Learned
      10. APPENDIX A
      11. APPENDIX B
    7. Chapter 19: Using WEDPI Learning Package to Upgrade Teacher’s Skills on Information Technology
      1. Abstract
      2. INTRODUCTION
      3. REVIEW OF LITERATURE
      4. PURPOSE OF STUDY
      5. METHODOLOGY
      6. OVERVIEW: WEDPI LEARNING PACKAGE DESIGN
      7. RESULTS AND DISCUSSION
      8. CONCLUSION AND LESSON LEARNED
    8. Chapter 20: Designing, Developing and Evaluating Professional Language and Intercultural Competencies with Phone Simulations
      1. Abstract
      2. Introduction
      3. Background
      4. STEP By step Design and development of the phone simulation
      5. Lessons learned
      6. Conclusion
    9. Chapter 21: Globalizing and Localizing
      1. Abstract
      2. Introduction
      3. Literature Survey
      4. The Project: Introduction to Public Health
      5. WORK DEFINITIONS AND TASK ASSIGNMENTS
      6. DESIGN AND DEVELOPMENT WORK
      7. WHOLE-GROUP DEVELOPMENT OF COURSE STRUCTURE AND COHESION
      8. THE DEFINITION OF THE E-LEARNING TRAJECTORY
      9. COURSE FINALIZATION
      10. COURSE UPLOADING/FILE RE-VERSIONING
      11. BETA TESTING WITH LIVE LEARNERS
      12. LIVE, MULTI-INSTITUTIONAL LAUNCH
      13. The Substructure of this Online Learning Environment
      14. Lessons Learned
      15. Future Directions
      16. Conclusion
  12. Section 5: Evaluation
    1. Chapter 22: Formative Evaluation of an Arabic Online Vocabulary Learning Games Prototype
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. RESEARCH FRAMEWORK AND DESIGN
      5. OVERVIEW OF THE RESEARCH PROJECT
      6. LESSONS LEARNED FROM THE FORMATIVE EVALUATION
      7. ISSUES, PROBLEMS AND CONTROVERSIES
      8. LESSONS LEARNED AND SUGGESTIONS
      9. CONCLUSION
      10. AWARD AND RECOGNITION
    2. Chapter 23: Moving Beyond Four Walls
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THEMES OF OBSERVATIONAL COMPARISIONS
      5. CONCLUSION
      6. Appendix
    3. Chapter 24: The Effectiveness of an Inquiry-Based Computer-Simulated Lesson in Physics
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. THE DESIGN AND DEVELOPMENT OF GAS LAW SIMULATION PACKAGE
      5. EVALUATING THE GAS LAW SIMULATION PACKAGE
      6. THE FINDINGS
      7. LESSONS FROM COMPUTER-BASED SIMULATION LESSON
      8. CONCLUSION AND IMPLICATIONS
  13. Compilation of References
  14. About the Contributors