Exercise 16.1 Creating Installer Logic Using Jump Labels and Actions

In this exercise, we'll use the advanced features that we've implemented so far in this segment.

Create an installer that does the following:

1.
Retrieves information from an end-user. The Input panel should use at least three input types.
2.
Presents the information to the end-user for verification. If the end-user does not accept the information, it returns them to the Input panel.
3.
Writes the collected information to a file.
4.
Offers the end-user the option to enter more information.
5.
Returns to the initial Input panel if the end-user chooses to enter more info.
6.
Modifies the labels so that your configuration process shares one label.

Get InstallAnywhere Tutorial and Reference Guide now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.