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Innovative Technologies to Benefit Children on the Autism Spectrum

Book Description

More than ever, emerging technology is assisting individuals with autism in a variety of ways. However, many parents, schools, and special education professionals are not aware of the recent technological developments that are available to assist these individuals. Innovative Technologies to Benefit Children on the Autism Spectrum brings together relevant theoretical frameworks and empirical research concerning the emerging technologies that benefit individuals living with autism. This book is an essential reference source for parents, teachers, special educators, researchers, academics, and other professionals seeking relevant information on the emerging technological advances available for individuals with neurodevelopmental disorders.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. Editorial Advisory Board
  6. Foreword
  7. Preface
  8. Acknowledgment
  9. Section 1: Assistive and Computer Technology for Children with Autism
    1. Chapter 1: The Promise and Limitations of Assistive Technology Use among Children with Autism
      1. ABSTRACT
      2. INTRODUCTION
      3. CONCLUSION
    2. Chapter 2: Addressing Executive Function Using Assistive Technology to Increase Access to the 21st Century Skills
      1. ABSTRACT
      2. INTRODUCTION
      3. SUMMARY
    3. Chapter 3: Incorporating Mobile Technology into Evidence-Based Practices for Students with Autism
      1. ABSTRACT
      2. INTRODUCTION
      3. MOBILE TECHNOLOGIES
      4. STUDENTS WITH AUTISM: CLASSROOM AND HOME-SCHOOL COLLABORATION
      5. MOBILE TECHNOLOGY INTEGRATION IN PRACTICE
      6. ROLE OF MOBILE TECHNOLOGY IN TRANSITIONS TO POST SCHOOLING OPTIONS
      7. CONCLUSION
    4. Chapter 4: The Use of Computer-Based Technologies to Increase the Academic, Behavioral, and Social Outcomes of Students with Autism Spectrum Disorders in Schools
      1. ABSTRACT
      2. BACKGROUND AND SIGNIFICANCE
      3. USING COMPUTERS TO FACILITATE KNOWLEDGE FOR STUDENTS WITH ASD
      4. DEFINITIONS AND ROLES FOR COMPUTER-BASED TECHNOLOGIES IN SCHOOL-BASED DELIVERY
      5. CONTEMPORARY RESEARCH UTILIZING COMPUTER-BASED TECHNOLOGIES IN SCHOOLS
      6. IMPLICATIONS FOR EDUCATIONAL PRACTICE
      7. IMPLICATIONS FOR EDUCATIONAL PRACTICE
      8. CONCLUSION
    5. Chapter 5: Information and Computer Technology for Individuals with Autism
      1. ABSTRACT
      2. INTRODUCTION
      3. AUTISM SPECTRUM DISORDERS DEFINED
      4. THE iPAD DEFINED
      5. WHY USE INFORMATION AND COMPUTER TECHNOLOGY FOR INDIVIDUALS WITH AUTISM?
      6. THE ROLE OF INFORMATION AND COMPUTER TECHNOLOGY FOR CHILDREN WITH AUTISM
      7. TYPES OF COMPUTER TECHNOLOGY THAT IS SUITABLE FOR INDIVIDUALS WITH AUTISM
      8. iPAD AS A TOOL FOR LEARNING FOR CHILDREN WITH AUTISM
      9. ADVANTAGES OF INFORMATION AND COMPUTER TECHNOLOGY FOR INDIVIDUALS WITH AUTISM
      10. LIMITATIONS ASSOCIATED WITH THE USE OF COMPUTER TECHNOLOGY FOR CHILDREN WITH AUTISM
      11. WHAT PARENTS MUST KNOW ABOUT INFORMATION AND COMPUTER TECHNOLOGY FOR INDIVIDUALS WITH AUTISM
      12. CONCLUSION
  10. Section 2: Single User Devices for Children with Autism
    1. Chapter 6: Augmentative and Alternative Communication for Learners with Autism Spectrum Disorders
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. CONCLUSION
      5. APPENDIX
    2. Chapter 7: Using Handheld Applications to Improve the Transitions of Students with Autism Spectrum Disorders
      1. ABSTRACT
      2. CHARACTERISTICS OF AUTISM SPECTRUM DISORDERS
      3. ASSISTIVE TECHNOLOGY
      4. VISUAL SUPPORTS
      5. VISUAL SCHEDULES
      6. CASE STUDY 1: FEASIBILITY OF USING HIGH-TECH VISUAL SCHEDULES IN SCHOOL SETTINGS
      7. TIMERS AND COUNTDOWN SYSTEMS
      8. CASE STUDY 1, CONTINUED: THE VISUAL TIMER
      9. CASE STUDY 2: USING DIFFERENT VISUAL SUPPORTS TO AID STUDENTS AS THEY TRANSITION
      10. VIDEO MODELING
      11. SOCIAL NARRATIVES
      12. CASE STUDY 3: EVALUATING THE USE OF SOCIAL NARRATIVES TO GUIDE TRANSITIONS
      13. BARRIERS TO ASSISTIVE TECHNOLOGY
      14. EFFECTIVE IMPLEMENTATION OF ASSISTIVE TECHNOLOGY
      15. CONCLUSION
    3. Chapter 8: Improving Socialization and Emotion Recognition for Children with Autism Using a Smartphone App
      1. ABSTRACT
      2. INTRODUCTION AND MOTIVATION
      3. STATE OF THE ART IN MOBILE APPS FOR CHILDREN WITH ASD
      4. BENEFITS OF TECHNOLOGY AS A TEACHING TOOL
      5. GROWING UTILIZATION OF SMARTPHONE TECHNOLOGY
      6. CASE STUDY: AN APP FOR SOCIALIZATION AND EMOTION RECOGNITION
      7. CREATING APPS FOR ASD SPECTRUM DISORDER RESEARCH
      8. CONCLUSION
    4. Chapter 9: A Viable Option?
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. SVEs TO TEACH SOCIAL SKILLS TO CHILDREN WITH ASD
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    5. Chapter 10: A Task Assistant for Individuals with Autism Spectrum Disorder
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. MOBILE WEB TECHNOLOGY
      5. CASE STUDIES
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
  11. Section 3: Video and Virtual-Based Instruction for Children with Autism
    1. Chapter 11: Robots and Autism Spectrum Disorder
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. EVALUATING CURRENT RESEARCH ON ROBOTS AND ASD
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    2. Chapter 12: Video Games as a Form of Therapeutic Intervention for Children with Autism Spectrum Disorders
      1. ABSTRACT
      2. INTRODUCTION
      3. AUTISM SPECTRUM DISORDER (ASD)
      4. VIDEO GAMES: A FORM OF LEISURE FOR CHILDREN WITH ASD
      5. LIMITATIONS OF INTERVENTION
      6. FUTURE RESEARCH
    3. Chapter 13: Video Modeling for Individuals with Autism Spectrum Disorders
      1. ABSTRACT
      2. INTRODUCTION
      3. HOW TO CHOOSE WHICH TYPE OF VIDEO MODEL IS APPROPRIATE
      4. CREATING THE INTERVENTION
      5. APPS FOR VIDEO MODELING
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
      8. APPENDIX 1
      9. APPENDIX 2
      10. APPENDIX 3
    4. Chapter 14: The Development of Virtual Reality Technologies for People on the Autism Spectrum
      1. ABSTRACT
      2. INTRODUCTION
      3. OVERVIEW
      4. WHAT IS AUTISM: A BRIEF OVERVIEW
      5. VIRTUAL REALITY TECHNOLOGY USED BY PEOPLE WITH AUTISM
      6. THE USE AND ROLE OF VIRTUAL WORLDS FOR PEOPLE WITH AUTISM
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    5. Chapter 15: Realabilities
      1. ABSTRACT
      2. INTRODUCTION
      3. CHILDREN WITH DISABILITIES IN TELEVISION
      4. AT RISK FOR BULLYING AND STIGMATIZATION
      5. EDUCATIONAL PROGRAMMING AND VIDEO MODELING
      6. LITERATURE AND DISABILITIES
      7. ASSESSMENT CONSTRUCTS OF BEHAVIORAL INTENTIONS AND COGNITIVE ATTITUDES
      8. VIDEO AND DISABILITIES
      9. A FOUR-PART CURRICULAR INTERVENTION
      10. INTRODUCING STRENGTHS INFORMATION
      11. TESTING THE EFFICACY OF
      12. DISCUSSION
      13. CONCLUSION
      14. FUTURE RESEARCH DIRECTIONS
  12. Compilation of References
  13. About the Contributors