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Innovative Strategies and Approaches for End-User Computing Advancements

Book Description

As the use of internet applications with client server architecture and web browsers have increased the ability to draw on information, many managers now face the challenge of making effective decisions based on this data. Integrating end users into computer environments aid in the impact, design, and development that computer models have on performance and productivity. Innovative Strategies and Approaches for End-User Computing Advancements presents comprehensive research on the implementation of organizational and end user computing initiatives to further understand this discipline and its related fields. This book aims to bring together information technology educators, researchers, and practitioners who strive to advance the practice and understanding of organizational and end user computing.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Assocoiate Editors and List of Reviewers
    1. ASSOCIATE EDITORS
    2. LIST OF REVIEWERS
  5. Preface
    1. THE PROBLEM AND ITS CONTEXT - INFORMATION OVERLOAD
    2. KM BUILDING BLOCKS - DATA, INFORMATION, KNOWLEDGE AND WISDOM
  6. Chapter 1: Evaluation of Information Strategy Implementation
    1. ABSTRACT
    2. INTRODUCTION
    3. RESEARCH CONTEXT
    4. INFORMATION STRATEGY EVALUATION: CONCEPTUAL BASIS
    5. GENERALISED FRAMEWORK FOR EVALUATING AN INFORMATION STRATEGY
    6. EMPIRICAL INVESTIGATIONS
    7. STUDENT RECORDS SYSTEM INVESTIGATION
    8. STRENGTHS AND WEAKNESSES OF METHODOLOGY AND OUTCOMES
    9. IMPLICATIONS FOR RESEARCHERS AND PRACTITIONERS, AND SCOPE FOR FURTHER RESEARCH
    10. CONCLUSION
  7. Chapter 2: The Value of TAM Antecedents in Global IS Development and Research
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW AND HYPOTHESIS DEVELOPMENT
    4. RESEARCH METHOD
    5. RESULTS
    6. DISCUSSION
    7. LIMITATIONS
    8. IMPLICATIONS AND FUTURE RESEARCH
    9. CONCLUSION
  8. Chapter 3: In or Out
    1. ABSTRACT
    2. INTRODUCTION
    3. THEORETICAL FRAMEWORK AND HYPOTHESES
    4. METHODOLOGY
    5. RESULTS
    6. DISCUSSION
    7. CONCLUSION
    8. APPENDIX
  9. Chapter 4: Developers, Decision Makers, Strategists or Just End-Users? Redefining End-User Computing for the 21st Century
    1. ABSTRACT
    2. INTRODUCTION
    3. TRADITIONAL EUC DEFINITIONS
    4. HYPOTHESES
    5. THE CASE STUDY
    6. FINDINGS
    7. LIMITATIONS OF THE STUDY
    8. CONCLUSION AND FUTURE RESEARCH
    9. APPENDIX
  10. Chapter 5: Expert and Novice End-User Spreadsheet Debugging
    1. ABSTRACT
    2. INTRODUCTION
    3. RESEARCH QUESTIONS AND OBJECTIVES
    4. RESEARCH METHODOLOGY
    5. EVALUATION
    6. CONCLUSION
    7. APPENDIX
  11. Chapter 6: Exploring the Dimensions and Effects of Computer Software Similarities in Computer Skills Transfer
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW
    4. STUDY 1: EXPLORING THE DOMAIN OF COMPUTER SOFTWARE SIMILARITY
    5. DISCUSSION
    6. DATA ANALYSIS AND RESULTS
    7. DISCUSSION
    8. CONCLUSION
    9. LIMITATIONS
    10. IMPLICATIONS FOR RESEARCH AND PRACTICE
  12. Chapter 7: Preparing IS Students for Real-World Interaction with End Users Through Service Learning
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW
    4. CURRICULUM MODELS
    5. ORGANIZATIONAL MODEL
    6. PLANNING
    7. ANALYSIS
    8. DESIGN
    9. IMPLEMENT
    10. EVALUATE
    11. CONCLUSION
  13. Chapter 8: Construct Validity Assessment in IS Research
    1. ABSTRACT
    2. INTRODUCTION
    3. CONSTRUCT VALIDITY IN GENERAL
    4. CONSTRUCT VALIDITY IN IS RESEARCH
    5. RESEARCH METHODOLOGY
    6. ANALYSIS AND RESULTS
    7. DISCUSSIONS AND LIMITATIONS
    8. CONCLUSION
    9. APPENDIX 1. A SUMMARY OF CONSTRUCT VALIDITY ASSESSMENT IN IS RESEARCH
    10. APPENDIX 2. ITEMS FOR THE B2EPUS AND EUCS INSTRUMENTS
  14. Chapter 9: A Social Capital Perspective on IT Professionals’ Work Behavior and Attitude
    1. ABSTRACT
    2. INTRODUCTION
    3. IT PROFESSIONALS
    4. THEORETICAL BACKGROUND
    5. HYPOTHESES
    6. METHODOLOGY
    7. DATA ANALYSIS
    8. RESULTS
    9. DISCUSSION
    10. LIMITATIONS
    11. THEORETICAL A ND PRACTICAL CONTRIBUTIONS
  15. Chapter 10: Gender Differences in E-Learning
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW
    4. METHOD
    5. RESULTS
    6. DISCUSSION
    7. CONCLUSION
    8. APPENDIX
  16. Chapter 11: Participation in ICT-Enabled Meetings
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. METHODS
    5. TOWARD AN UNDERSTANDING OF PARTICIPATION IN ICT-ENABLED MEETINGS
    6. DISCUSSION
    7. CONCLUSION
  17. Chapter 12: Understanding User Dissatisfaction
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW
    4. STUDY 1: USER INTERVIEWS
    5. DISCUSSION OF STUDY 1
    6. STUDY 2: THE EFFECTS OF FAIRNESS
    7. STUDY 2 METHODOLOGY
    8. STUDY 2 RESULTS AND DISCUSSION
    9. CONCLUSION AND LIMITATIONS
    10. APPENDIX
  18. Chapter 13: Antecedents of Improvisation in IT-Enabled Engineering Work
    1. ABSTRACT
    2. INTRODUCTION
    3. IMPROVISATION IN IT-ENABLED ENGINEERING WORK
    4. RESEARCH METHODS
    5. RESULTS
    6. DISCUSSION
    7. CONCLUSION
  19. Chapter 14: The Role of Computer Attitudes in Enhancing Computer Competence in Training
    1. ABSTRACT
    2. INTRODUCTION
    3. THE PROBLEM OF COMPUTER COMPETENCE
    4. FACTORS IMPORTANT TO COMPETENCE AND HYPOTHESES
    5. RESEARCH METHODOLOGY
    6. RESULTS
    7. DISCUSSION
    8. CONCLUSIONS AND DIRECTIONS FOR FURTHER RESEARCH
    9. Appendix
  20. Chapter 15: Development of a Mesh Generation Code with a Graphical Front-End
    1. ABSTRACT
    2. INTRODUCTION AND BACKGROUND
    3. CODE CHARACTERISTICS
    4. CODE TEAM AND ENVIRONMENT
    5. CODE LIFECYCLE
    6. DEFECTS
    7. LESSONS LEARNED
    8. SUMMARY
    9. APPENDIX
  21. Chapter 16: Characterizing Data Discovery and End-User Computing Needs in Clinical Translational Science
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND AND MOTIVATION
    4. STUDY DESIGN
    5. RESULTS
    6. DISCUSSION
    7. CONCLUSION
  22. Chapter 17: Computational Engineering in the Cloud
    1. ABSTRACT
    2. INTRODUCTION
    3. RELATED WORK
    4. THE COMPUTATIONAL ENGINEER AS END USER
    5. STUDY CONTEXT
    6. DEMONSTRATION PROBLEM
    7. WEB-BASED REMOTE POST-PROCESSING
    8. PERFORMANCE ANALYSIS
    9. LESSONS LEARNED
    10. CONCLUSIONS AND FUTURE WORK
  23. Chapter 18: Scientific End-User Developers and Barriers to User/Customer Engagement
    1. ABSTRACT
    2. INTRODUCTION
    3. BARRIERS TO USER ENGAGEMENT IN COMMUNITY SOFTWARE DEVELOPMENT PROJECTS
    4. OUR CASE STUDY
    5. DISCUSSION
    6. SUMMARY AND CONCLUSION
  24. Chapter 19: An Analysis of Process Characteristics for Developing Scientific Software
    1. ABSTRACT
    2. INTRODUCTION
    3. SCIENTIFIC SOFTWARE
    4. INITIAL OBSERVATIONS ON SCIENTIFIC SOFTWARE AND DEVELOPMENT PROCESSES
    5. USING MODELS TO EXPAND OUR UNDERSTANDING
    6. SUMMARY
    7. CONCLUSION
  25. Compilation of References
  26. About the Contributors