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Information Systems and Technology for Organizations in a Networked Society

Book Description

Modern society is increasingly information-driven, relying heavily on Information Systems (IS) and Information Technology (IT). Business enterprises are no exception, and managers and leaders must learn to make the most of the information resources at their disposal or risk falling behind the times. Information Systems and Technology for Organizations in a Networked Society discusses methods of using information technologies to support organizational and business objectives in both national and international contexts. This reference book describes the latest research on both the technical and non-technical aspects of contemporary information societies, including e-commerce, e-learning, e-government, and e-health; supporting professionals and academicians in developing a deeper understanding of the most effective models for communication, collaboration, and business development. This book is part of the Advances in Business Information Systems and Analytics series collection.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
  5. Editorial Advisory Board and List of Reviewers
    1. Editorial Advisory Board
    2. List of Reviewers
  6. Foreword
  7. Preface
    1. SECTION 1: USERS AND TECHNOLOGIES IN THE INFORMATION SOCIETY
    2. SECTION 2: LEARNING IN THE INFORMATION SOCIETY
    3. SECTION 3: E-BUSINESS AND E-COMMERCE
    4. SECTION 4: E-GOVERNANCE
    5. SECTION 5: E-HEALTH
    6. CONCLUSION
  8. Section 1: Users and Technologies in the Information Society
    1. Chapter 1: e-Society and Children’s Participation
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. BALANCING RISKS AND OPPORTUNITIES
      5. CHILDREN’S USE OF THE INTERNET
      6. DISCUSSION
      7. CONCLUSION
    2. Chapter 2: Old Age, the Internet, and Advancing Technology
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND AND RATIONALE
      4. RESEARCH BASIS AND ENVIRONMENT
      5. TECHNOLOGY: PROMISES
      6. DISCUSSION
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    3. Chapter 3: A Guide to Online Applications for User Involvement in Living Lab Innovation
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. ONLINE APPLICATIONS IN THE LIVING LAB CONTEXT
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    4. Chapter 4: Interpretive Strategies for Analyzing Digital Texts
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND AND LITERATURE REVIEW
      4. THE PROBLEMATICS OF MAPPING VISUAL DATA
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION: TOWARD A “GRAMMAR OF INTERACTION” AND A COMMUNITY OF CO-CREATORS
    5. Chapter 5: Creating and Analysing a Social Network Built from Clips of Online News
      1. ABSTRACT
      2. INTRODUCTION
      3. 1. TECHNICAL BACKGROUND
      4. 2. DESCRIPTION OF THE SYSTEM
      5. 3. ANALYSIS FROM THE SOCIAL GRAPH
      6. 4. CONCLUSION AND FUTURE WORK
  9. Section 2: Learning in the Information Society
    1. Chapter 6: Academic Community in Transition
      1. ABSTRACT
      2. INTRODUCTION
      3. RESEARCH METHODOLOGY
      4. ACADEMIC COMMUNITY IN TRANSITION
      5. A FREIREAN MODEL OF DEVELOPMENT
      6. DISCUSSION
      7. CONCLUSION
    2. Chapter 7: An Innovative “Cybernetic” Organization Improvement Plan through Participatory Action Research in Persistent “Open Source” Virtual Worlds
      1. ABSTRACT
      2. INTRODUCTION
      3. THEORETICAL UNDERPINNINGS
      4. PERSISTENT “OPEN SOURCE” VIRTUAL WORLDS
      5. POLYMORPHIC DIMENSIONS AND STRUCTURAL REQUIREMENTS OF THE OPEN SIMULATOR
      6. DEMONSTRATING THE PROBLEM
      7. HIERARCHY OF QUESTIONS
      8. PURPOSE OF THE STUDY
      9. SETTING THE “SYSTEMIC” STAGE OF A PARTICIPATORY ACTION RESEARCH
      10. CONCEPTUAL ORIGINS OF THE VIABLE SYSTEM MODEL
      11. A “CYBERNETIC” IMPROVEMENT PLAN FOR MANAGING THE EDUCATIONAL COGNITIVE APPRENTICSHIP ACTIVITIES
      12. CONCLUSION
      13. FUTURE WORK
    3. Chapter 8: The Practice and Evaluation of Applying PBL to e-Learning via Screencasting
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. APPLYING PBL TO E-LEARNING VIA SCREENCASTING
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    4. Chapter 9: Teaching Basic Software Engineering to Senior High School Students
      1. ABSTRACT
      2. INTRODUCTION
      3. COURSE DESIGN THEORY
      4. ROLE OF INSTRUCTOR AND TUTORS
      5. TEACHING SOFTWARE ENGINEERING: CASE STUDY
      6. FUTURE RESEARCH DIRECTIONS: TRANSFER TO CLASSROOM SETTING
      7. CONCLUSION
  10. Section 3: e-Business and e-Commerce
    1. Chapter 10: Continuous Improvement in e-Teams for Collaborative Marketing Planning
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. AN ILLUSTRATION OF CONTINUOUS IMPROVEMENT IN ETEAM ASSESSMENT
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    2. Chapter 11: What are the Characteristics of the Firms that are Most Prone to Mobile Selling?
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. TYPES AND CHARACTERIZATION OF MOBILE FIRMS
      5. SOLUTIONS AND RECOMMENDATIONS
      6. FUTURE RESEARCH DIRECTIONS
      7. CONCLUSION
  11. Section 4: e-Governance
    1. Chapter 12: An Investigation of the Critical Factors for Evaluating the Public Value of e-Government
      1. ABSTRACT
      2. INTRODUCTION
      3. DEVELOPMENTS OF E-GOVERNMENT IN SRI LANKA
      4. PUBLIC VALUE OF E-GOVERNMENT
      5. RESEARCH DESIGN
      6. RESEARCH FINDINGS AND DISCUSSION
      7. FUTURE RESEARCH DIRECTIONS
      8. CONCLUSION
    2. Chapter 13: An Analysis of the Effect of e-Government Readiness on Business Climate, Corruption Perception, and the Rate of New Entrepreneurs
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. ISSUES, CONTROVERSIES, AND PROBLEMS
      5. METHOD
      6. ANALYSIS
      7. SOLUTIONS AND RECOMMENDATIONS
      8. FUTURE RESEARCH DIRECTIONS
      9. CONCLUSION
    3. Chapter 14: Electronic and Mobile G2C Services
      1. ABSTRACT
      2. INTRODUCTION
      3. LITERATURE: ELECTRONIC AND MOBILE GOVERNMENT BACKGROUND
      4. PROJECTS AND STUDIES REVIEW
      5. STUDY: METHODOLOGY AND RESULTS
      6. CONCLUSION
  12. Section 5: e-Health
    1. Chapter 15: Creating Educational Resources for Medical Education in the Web2.0/Web3.0 Era
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. CREATING NEW RESOURCES THROUGH REPURPOSING
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    2. Chapter 16: Conducting Performance Evaluation of an e-Health Platform
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND
      4. E-HEALTH PERFORMANCE EVALUATION
      5. FUTURE RESEARCH DIRECTIONS
      6. CONCLUSION
    3. Chapter 17: Effects of a Home-Based Monitoring Device on Innovation in Healthcare Delivery
      1. ABSTRACT
      2. INTRODUCTION
      3. BACKGROUND AND LITERATURE REVIEW
      4. METHOD
      5. RESULTS
      6. DISCUSSION
      7. CONCLUSION
    4. Chapter 18: Effective Use of RFID in Medicine and General Healthcare
      1. ABSTRACT
      2. INTRODUCTION
      3. AN EXAMPLE OF THE EFFECTIVE USE OF ACTIVE RFID: AN EVALUATION OF A MEDICAL DEVICE MANAGEMENT SYSTEM THAT USES AN ACTIVE RFID TAG WITH A UNIQUE SENSOR
      4. IMPORTANT POINTS TO BE CONSIDERED WHEN INSTALLING RFID TAGS INTO A HOSPITAL
      5. THE FUTURE OF RFID TAG USE IN CLINICAL MEDICINE AND HEALTHCARE
      6. CONCLUSION
  13. Compilation of References
  14. About the Contributors