You are previewing Illustration.
O'Reilly logo
Illustration

Book Description

This broad introduction to illustration reveals the artistic, intellectual, and organizational skills needed to practice as a freelance illustrator, and helps the reader navigate the specialist areas of its application.

There is a practical introduction to image-making, covering ways of drawing, viewpoints and perspective, color palettes, and choice of media, along with an examination of how illustration communicates through metaphor, symbolism, wit, narrative, and more.

Chapters devoted to editorial, publishing, corporate/advertising, and the entertainment industry introduce the reader to the nature and function of different types of illustration, tracking the progress of real-life commissions and presenting a gallery of examples of contemporary work.

The book also addresses practical considerations when setting up a working environment, from the design of the workspace — lighting, computer equipment, and basic tools — to time management and collaborative working.

Table of Contents

  1. Cover
  2. Title Page
  3. Contents
  4. Copyright
  5. 1. Training to be an illustrator
    1. Introduction
    2. Developing your product: problem-solving processes
    3. Problem-solving in practice: Jessica Jane Barlow’s The Rake’s Progress
  6. 2. The mechanics of visualizing
    1. Introduction
    2. Drawing
    3. Painting, printmaking, and assemblage
    4. Traditions in depicting space
    5. Perspective
    6. Form, tone, and light
    7. Composition
    8. Color within the image
  7. 3. The mechanics of communication
    1. Introduction
    2. The communication process
    3. Thinking about you
    4. Creating the message
    5. Channel/medium
    6. Destination
  8. 4. The editorial brief
    1. Introduction
    2. Illustrating for the modern newspaper brief
    3. Illustrating for the modern magazine brief
    4. Illustrating for editorial on the web
  9. 5. The publishing brief
    1. Introduction
    2. Illustrating for the modern publishing brief
    3. Illustrating for the modern children’s book brief
    4. Illustrating for the modern graphic novel brief
  10. 6. The corporate identity and the advertising brief
    1. Introduction
    2. Illustrating for the modern advertising agency
    3. Illustrating for the graphic design brief
  11. 7. The light entertainment industry brief
    1. Introduction
    2. Illustrating for the modern music brief
    3. Illustrating for the music video industry
    4. Illustrating for the gaming industry
  12. 8. Future pathways in illustration
    1. Introduction
    2. Ryu Itadani
    3. Roderick Mills
    4. Howard Read
    5. Russell Mills
    6. Neal Fox
    7. Josie Lynwode
    8. Andy Forshaw
    9. Debbie Cook
  13. 9. Working as an illustrator
    1. Introduction
    2. The single cycle of work
    3. Your business plan
    4. Profile: James Joyce
    5. Profile: Sergei Sviatchenko
    6. Profile: Nobrow
  14. ••• Endmatter
    1. Further reading
    2. Resources
    3. Useful addresses
    4. Index
    5. Picture credits
    6. Acknowledgments