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Illustrated WPF by Daniel Solis

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Chapter 18. Graphics in WPF

Graphics in WPF

As you've seen throughout this text, WPF is a much more graphics-oriented framework than any previous Windows development framework. So far, I've covered graphics piecemeal, in the context of whatever topic I was covering at the time. In this chapter, I'll cover graphics from a higher perspective and show how various graphics features apply across WPF as a whole.

In this chapter, I'll be covering five areas of graphics that are used in various ways. These topics fall into three categories:

  • The first two topics, transforms and bitmap effects, cover several ways in which you can modify the visual presentation of an element.

  • Next I'll cover brushes, which you can use to paint areas of elements.

  • Finally I'll ...

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