C H A P T E R  24

Reflection and Attributes

Metadata and Reflection

Most programs are written to work on data. They read, write, manipulate, and display data. (Graphics are a form of data.) For some types of programs, however, the data they manipulate is not numbers, text, or graphics, but information about programs and program types.

  • Data about programs and their classes is called metadata and is stored in the programs’ assemblies.
  • A program can look at the metadata of other assemblies or of itself, while it’s running. When a running ...

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