Chapter 3: Designing Luxurious and Stunning Apps
“He who works with his hands and his head and his heart is an artist.”
—St. Francis of Assisi
When we think about design, the first thing that comes to mind tends to be the interface; squishy buttons, realistic switches, and just the right balance of colors. While the “packaging” is important, it is only half of the design equation. An app's interface can rival a Monet, but if it's confusing and burdensome to use, people simply won't get it. Designing for function is just as important as designing for aesthetics.
Although you may think it's best to leave your design work to a professional, there's actually quite a bit you can do yourself. That's because as developers learn more about what makes apps easy to use, they're also discovering easier ways to design them.
The methods you are about to learn are based on the same principles used by elite design firms. They're affordable, agile, and straightforward. Best of all, anyone can do them.
This chapter walks you through every step of the design process, from pencil sketches to final production. It explains the various navigation models and design elements on the iPhone and iPad. You'll learn how to whip up quick mockups and evolve them into interactive prototypes without writing a single line of code. You'll discover how to get quality feedback and build on the ideas of others ...