“The explosive popularity of virtual worlds like Second Life and World of Warcraft has thrown a bright cultural spotlight on the avatar—the ephemeral body that represents us in these worlds—but nothing has illuminated it quite like Mark Stephen Meadows’ I, Avatar. Deeply thoughtful, and vibrantly informed by Meadows’ lived encounters with virtual worlds, the book makes a compelling case for extending the concept of the avatar beyond the boundaries of those worlds, across the full range of digitally mediated experience, and into the core of what makes us human.”

 
 --Julian Dibbell, author of Play Money: Or How I Quit My Day Job and Made Millions Trading Virtual Loot
 

“Mark Meadows explores and explains one of the most intriguing phenomena of digital ...

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