Introduction

HTML5 is a “game changer,” allowing web browsers on such diverse hardware as smartphones, tablets, and personal computers to display the same games, interactive ads, and rich-media applications that were previously only possible as long as the end-user had downloaded the appropriate third-party plug-ins, most notably Flash. With the advent of HTML5, programmers are able to create cross-platform web applications.

The authors of this book are all real-world games programmers who have come together to share their HTML5 expertise, tips, and tricks with you.

In the first chapter of the book, Rob Hawkes, a Mozilla evangelist, discusses the state of open web gaming today. He explores the core technologies of HTML5 and JavaScript and ...

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