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HTML5 Games Most Wanted: Build the Best HTML5 Games by Shy Shalom, Jonas Wagner, Brian Danchilla, Rob Hawkes, David Strauß, Russell Goldenberg, Mathias Paumgarten, Egor Kuryanovich, Jonathan Bergknoff, Gaëtan Renaudeau, Seb Lee-Delisle

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Chapter 10

Hard-Pressed for a Choice of Technology

Browser-based games have been around for as long as there have been browsers, and one can easily retrace the evolution of browsers by following the evolution of browser-based games. At first games were text-based—this was the evolution of multi-user dungeons. MUDs were mainly turn-based due to the limitations of HTTP, but then developers started adding images, chats, and player interaction. However, the stagnation in HTML development, which followed the first browser war, resulted in most games of the 2000s being developed with third-party plug-ins, as the multimedia capabilities of HTML4 were ...

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