How to Use This Book

This book is divided into three main parts. Each part has a specific goal.

Part I: HTML5 Game Development

If you have limited HTML5 development experience or would like a refresher, then Part I is the place to start. It covers HTML5 starting with the essentials and completing with a basic pong game running in the browser with no dependencies. Along the way, HTML5 development strategies and techniques are discussed.

Part II: HTML5 Game Engines

Part II implements four different games using four different game engines. The engines and games covered include:

  1. The Crafty (http://craftyjs.com/) game engine is used to create Crafty Pong based on the basic HTML5 pong game developed in Part I. Unlike Part I, the engine-powered version ...

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