Time for action – auto moving the left paddle

Perform the following set of actions for automoving our paddle:

  1. Let's continue with our pingpong.js JavaScript file. We create a function that follows the ball's y position.
    function autoMovePaddleA() {
      var speed = 4;
      var direction = 1;
    
      var paddleY = pingpong.paddleA.y + pingpong.paddleA.height/2;
      if (paddleY > pingpong.ball.y) {
        direction = -1;
      }
    
      pingpong.paddleA.y += speed * direction;
    }
  2. Then, inside the game loop function, we call our autoMovePaddleA function.
    autoMovePaddleA();

What just happened?

We created a logic that moves the left paddle based on the ball's y position. You may try the game with its current progress at http://makzan.net/html5-games/pingpong-wip-step6/.

Since we have already implemented ...

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