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HTML5 for Flash Developers by Matt Fisher

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Chapter 9. Avoiding the Roadblocks

Up to this point in the book, we have covered many of the new and exciting aspects of web development with HTML5. However, during this time we have only ever looked at each feature as an individual aspect rather than a piece of a larger project. When it comes to building applications for the real world, you will inevitably have to begin merging these new features together to build the appropriate feature set within your app. In this chapter, we will build a playable game using some of the new and old features available to you as a web developer. Beginning with a version built-in Flash, we will then build a direct port of the application into HTML5 and discuss the differences and issues you may encounter while ...

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