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HTML5 for Flash Developers by Matt Fisher

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Three.js

If the world of hardware accelerated 3D graphics is to your liking, Three.js (http://mrdoob.github.com/three.js) is definably worth a look. This lightweight 3D library is extremely easy to get up and running, and has loads of examples and documentation scattered all over the Web. Three.js uses not only the <canvas> element for rendering but <svg>, CSS3D, and WebGL as well allowing it to support a wide range of modern browsers and devices.

To give you some appreciation of what Three.js can do in print, check out some of these beautiful screen captures I took while viewing some example projects found on the Three.js project website:

Three.js

As you ...

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