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HTML5 for Flash Developers by Matt Fisher

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Chapter 4. Building Robust Applications with HTML5

Since the advent of ActionScript 3, Flash developers have become accustomed to developing in an object-oriented programming (OOP) paradigm. When transitioning to JavaScript, many developers with an experience of OOP would initially be put off by the syntax JavaScript uses to accomplish the same functionality. However, a misunderstanding of the syntax may lead to a misunderstanding of the functionality. Therefore, in this chapter we will cover the use of JavaScript OOP, Events, and Event Listeners as well.

In this chapter we will cover the following:

  • JavaScript class structure, usage, and syntax
  • Object inheritance
  • Class constructors
  • Tools and frameworks to aid in development
  • Creating custom events and ...

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