All the examples in this chapter will use the same basic file setup for displaying
our demonstrations as we proceed through the Drawing API. Use the
following as the basis for all the examples we create—you will need to
change only the contents of the drawScreen()
function:
<!doctype html>
<html
lang=
"en"
>
<head>
<meta
charset=
"UTF-8"
>
<title>
Ch4BaseFile - Template For Chapter 4 Examples</title>
<
script
src
=
"modernizr-1.6.min.js"
><
/script>
<
script
type
=
"text/javascript"
>
window
.
addEventListener
(
'load'
,
eventWindowLoaded
,
false
);
function
eventWindowLoaded
()
{
canvasApp
();
}
function
canvasSupport
()
{
return
Modernizr
.
canvas
;
}
function
canvasApp
(){
if
(
!
canvasSupport
())
{
return
;
}
else
{
var
theCanvas
=
document
.
getElementById
(
"canvas"
);
var
context
=
theCanvas
.
getContext
(
"2d"
);
}
drawScreen
();
function
drawScreen
()
{
//make changes here
context
.
fillStyle
=
'#aaaaaa'
;
context
.
fillRect
(
0
,
0
,
200
,
200
);
context
.
fillStyle
=
'#000000'
;
context
.
font
=
'20px sans-serif'
;
context
.
textBaseline
=
'top'
;
context
.
fillText
(
"Canvas!"
,
0
,
0
);
}
}
<
/script>
</head>
<body>
<div
style=
"position: absolute; top: 50px; left: 50px;"
>
<canvas
id=
"canvas"
width=
"500"
height=
"500"
>
Your browser does not support HTML5 Canvas.</canvas>
</div>
</body>
</html>
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