The initGame() Function

The initGame() function sets up the game for the player. The two most important blocks of code are as follows. This code finds a random letter from the letters array and stores it in the letterToGuess variable:

var letterIndex = Math.floor(Math.random() * letters.length);
letterToGuess = letters[letterIndex];

This code adds an event listener to the window object of the DOM to listen for the keyboard keydown event. When a key is pressed, the eventKeyPressed event handler is called to test the letter pressed:

window.addEventListener("keydown",eventKeyPressed,true);

Here is the full code for the function:

function initGame() {
   var letterIndex = Math.floor(Math.random() * letters.length);
   letterToGuess = letters[letterIndex];
   guesses = 0;
   lettersGuessed = [];
   gameOver = false;
   window.addEventListener("keydown",eventKeyPressed,true);
   drawScreen();
}

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