Class objective: To achieve a basic walk sequence that is believable and convincing.
Equipment required: Lightbox, pencil, and paper.
DVD lecture: “Generic Walks.”
Those of you who have read my previous books, or have studied with me in class, know that I prefer to approach walks in stages—that is, the bottom half first; then the trunk, arms, and head; then the subtle overlapping actions that can give the walk more fluidity. This section of our book-based animation course is no different. In presenting it here, I can only repeat what I have said before: A good walk is the hardest thing for an animator to master, as ...