Book description
Editor's note, 1/15/2013: We have discovered an error with the Table of Contents and are currently working on correcting it. If you find an error in your book, please visit the companion site http://www.focalpress.com/books/details/9780240522500/ for the correct version.
Whether you are creating an animated short, catchy and fun cartoon or mobile game, save time and money with expert cheats by renowned Flash Expert, Chris Georgenes with all new content for the Flash CS6 revision. With practical applications and step by step tutorials solve problems quickly to develop creative projects to time and to budget. Many of these walkthroughs are real-world client projects, with the source files supplied for you to open and explore. With these real-life professional projects you'll discover how to: bring objects to life with cool motion effects, make it rain, snow or set your world ablaze, develop flash mobile applications and many more tips and tricks not found anywhere else!
With his in-depth knowledge of the little-known secrets used by the pros to produce creative, professional animations, Chris is the go-to guru for designers and animators who want to create great animation, applications or motion design with Flash. Fully updated for CS6, How to Cheat in Flash CS6, is a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step walkthroughs that you'll wonder how you survived without it. New! CS6 cheats and examples with practical solutions for the busy animator with a focus on Action Script, Flash for mobile applications, specifically for Android development, as well as a focus on an improved physics engine. Put the Adobe Flash CS6 cheats to the test with the fully updated companion website with downloadable Flash source files, examples and video tutorials, and a creative commons game, developed with Adobe, to demonstrate the new functionality of CS6!
Table of contents
- Cover
- Title
- Copyright
- Contents
- Foreword
- How to cheat, and why
- Acknowledgments
- How to use this book
-
1 Design styles
- Drawing with basic shapes
- Geometric and organic shapes
- The Brush tool
- Mixing colors
- Advanced color effect
- Animated color effect
- Using gradients
- Adding texture
- The Pen tool
- Trace Bitmap
- Image Trace (Illustrator)
- Shading 1: line trick
- Shading 2: shape it
- Shading 3: paint selected
- Shading 4: outlines
- Realism with gradients
- Spray Brush tool
- UI Design
- Interlude: The Adobe Creative Cloud
- 2 Transformation and distortion
- 3 Masking
-
4 Motion techniques
- Motion Presets
- Motion and Classic tweens
- Creating Motion tweens
- Working with Motion spans
- Editing Motion paths
- Motion Editor properties
- Custom easing
- Motion tweens and 3D
- 3D Position and View
- Basic bone armature
- Complex bone armature
- Joint rotation and constrain
- Bone tool easing basics
- Bones and shapes
- Bind tool
- Speed tool
- Pinning
- Basic shadow
- Drop Shadow
- Perspective shadow
- Blur filter
- Flying text
- Combining effects
- Blur filter (text)
- Selective blurring
- Background blurring
- Interlude: Learning to be simple
-
5 Character animation
- 2.5D basics
- 2.5D advanced
- 2.5D monkey
- Lip syncing (swap method)
- Lip syncing (nesting method)
- To sync or not to sync
- Sync (Classic tweens)
- Sync (Motion tweens)
- Hinging body parts
- Bone tool (Inverse Kinematics)
- Closing the gaps
- Bitmap animation (Jib Jab)
- PSD Importer (Jib Jab)
- Motion guides (Jib Jab)
- Walk cycle
- Advanced walk cycle
- Walk cycle examples
- Anticipation
- Drawing upon oneself
- Looping backgrounds
- Tradigital animation
- Brush animation
- Interlude: How did I get here?
- 6 Flash to video
-
7 Animation examples
- Super text effect
- Page turn
- Smoke with gradients
- Smoke stylized
- Full steam ahead
- Handwriting effect (frame-by-frame)
- Fireworks
- Soft reveal
- Star Wars text
- Color adjustments
- Vertigo
- Let it rain
- Playing with fire
- Torch
- Lightning
- Winter wonderland
- 3D perspective
- Bone and Spray
- Sausage grinder
- Interlude: From the inside out
- 8 Working with sound
- 9 Working with video
- 10 Interactivity
- 11 Extending Flash
- 12 What’s new in CS6
- Index
Product information
- Title: How to Cheat in Adobe Flash CS6
- Author(s):
- Release date: July 2013
- Publisher(s): Routledge
- ISBN: 9781136127175
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