Chapter 1

Introduction

Information in This Chapter:

• Motivation for multicore CPU/GPU implementations

• Applications of deformable registration

• Algorithmic approaches to deformable registration

• Organization of the book

1.1 Introduction

The fundamental step for combining three-dimensional (3D) geometric data is registration, which is the process of aligning two or more images that capture the geometric structure of the same scene, but in their own relative coordinate frames, into a common coordinate frame. The images themselves can be obtained at different times and from different viewpoints, using similar or different imaging modalities. Here, we focus on volumetric registration, where the images are pixel or voxel intensities arranged ...

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