Book description
A gentle but thorough introduction to the world of computer programming. It's written in language a 12-year-old can follow, but anyone who wants to learn how to program a computer can use it. Even adults. Written by Warren Sande and his son, Carter, and reviewed by professional educators, this book is kid-tested and parent-approved.
About the Technology
About the Book
Learn to talk to your computer in its own language! Whether you want to create a game, start a business, or solve an important problem, the first step is learning to write your own programs. Programming is a fun challenge, and it's easy to get started!
This updated and revised edition of Hello World! introduces the world of computer programming in a clear and engaging style. Written by Warren Sande and his son Carter, it is full of examples that will get you thinking and learning. Reviewed by professional educators, this book is kid-tested and parent-approved. You don't need to know anything about programming to use the book, just the basics of using a computer. If you can start a program and save a file, you'll be off and running!
What's Inside
- Explains concepts in clear language
- Lots of pictures, cartoons, and fun examples
- Complete set of practice questions and exercises
- Illustrated in full color
About the Reader
Hello World! uses Python, a programming language designed to be easy to learn. Using fun examples, it brings to life concepts of computing -- looping, decisions, input and output, data structures, graphics, and many more.
About the Author
Warren Sande is an electronic systems engineer who uses Python both as a "do anything" scripting language and as a way to teach computers and programming. Carter Sande is a high school student who is passionate about technology. When he's not fixing his school's network and helping his classmates recover lost homework, he likes to ride his bike and write retro video games.
Quotes
Learning to program can't be any simpler!
- Shawn Stebner, Network Engineer, Intel Corp
Suitable for anybody who wants to learn to program - young and old alike.
- Ben Ooms, Software Engineer, Sogeti
I've been recommending it to my students since the first edition came out.
- Dave Briccetti, Software Developer and Teacher
Table of contents
- Copyright
- Brief Table of Contents
- Table of Contents
- Praise for the First Edition of Hello! World
- Advance Praise for the Second Edition of Hello! World
- Preface
- Acknowledgments
- About this book
- Chapter 1. Getting Started
- Chapter 2. Remember This: Memory and Variables
- Chapter 3. Basic Math
- Chapter 4. Types of Data
- Chapter 5. Input
- Chapter 6. GUIs—Graphical User Interfaces
- Chapter 7. Decisions, Decisions
- Chapter 8. Loop the Loop
- Chapter 9. Just for You—Comments
- Chapter 10. Game Time
- Chapter 11. Nested and Variable Loops
- Chapter 12. Collecting Things Together—Lists and Dictionaries
- Chapter 13. Functions
- Chapter 14. Objects
- Chapter 15. Modules
- Chapter 16. Graphics
- Chapter 17. Sprites and Collision Detection
- Chapter 18. A New Kind of Input—Events
- Chapter 19. Sound
- Chapter 20. More GUIs
- Chapter 21. Print Formatting and Strings
- Chapter 22. File Input and Output
- Chapter 23. Take a Chance—Randomness
- Chapter 24. Computer Simulations
- Chapter 25. Skier Explained
- Chapter 26. Python Battle
- Chapter 27. What’s Next?
- Appendix A. Variable Naming Rules
- Appendix B. Differences Between Python 2 and 3
- Appendix C. Answers to Self-Test Questions
- List of Code Listings
- Index
- List of Tables
- List of Listings
Product information
- Title: Hello World! Second Edition
- Author(s):
- Release date: December 2013
- Publisher(s): Manning Publications
- ISBN: 9781617290923
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