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Hello Scratch!: Learn to program by making arcade games by Sadie Ford Gabriel Ford and Melissa Ford

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Chapter 10. Designing a simple platformer

It’s a beautiful summer day, not a cloud in the sky, which makes it the perfect time for a beach trip. But Buffy finds a mess when she finally gets on the sand. There are ditches filled with water, snapping crabs, and to top it off, some kid has left a city of sandcastles behind that makes walking impossible, as you can see in figure 10.1. There’s a better patch of sand about a mile away, but how is she going to navigate that mile?

Figure 10.1. A game of Beach Blast requires three variations on the same backdrop, plus Beachy Buffy, a crab, a sandcastle, a vine, and two sideways barrier lines.

Beach ...

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