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Hello Scratch!: Learn to program by making arcade games by Sadie Ford Gabriel Ford and Melissa Ford

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Chapter 6. Designing a fixed shooter

You are a powerful wizard with one annoying enemy: ghosts. The only way to destroy the ghosts is to blast them with magic using your wand. One night, you decide to rid the world of these pesky apparitions. You go out in an open field and wait for the ghosts to descend. Moments later, they’re swooping down on you. As the ghosts fall from the sky to attack, you cast a spell with your wand and fire the red sparks seen in figure 6.1, hitting the ghosts with magic before they reach the ground.

Figure 6.1. A game of Wizards vs. Ghosts means making an open field and night sky backdrop, the wizard, a ghost, red sparks, ...

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