Table of Contents
Session 2. Dispatching and listening for events
Session 3. The Bindable annotation and data binding
Session 4. Flex application structure overview
Session 5. Spark, Halo, and Flex 4 namespaces
Chapter 2. ActionScript 3, XML, and E4X
Session 6. Variables, functions, types, and scope
Get Hello! Flex 4 now with the O’Reilly learning platform.
O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.