Chapter 12. Review and Preview: Knowledge, power, and building cool stuff
Learning’s no good until you BUILD something.
Until you’ve actually written working code, it’s hard to be sure if you really get some of the tougher concepts in C#. In this chapter, we’re going to learn about some new odds and ends: timers and dealing with collections using LINQ (to name a couple). We’re also going to build phase I of a really complex application, and make sure you’ve got a good handle on what you’ve already learned from earlier chapters. So buckle up...it’s time to build some cool software.
You’ve come a long way, baby
Note
[note from human resources: “baby” is no longer politically correct. Please use age-challenged or infant to avoid offending readers.]
We’ve come a long way since we first used the IDE to help us rescue the Objectville Paper Company. Here’s just a few of the things you’ve done over the last several hundreds pages:
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