CHAPTER 3

Motor Behavior Models for Human-Computer Interaction

I. Scott MacKenzie,     York University, Toronto, Canada

3.1 MOTIVATION

The movement of body and limbs is inescapable in human-computer interaction (HCI). Whether browsing the Web or intensively entering and editing text in a document, our arms, wrists, and fingers are at work on the keyboard, mouse, and desktop. Our head, neck, and eyes move about, attending to feedback that marks our progress. This chapter is motivated by the need to match the movement limits, capabilities, and potential of humans with input devices and interaction techniques on computing systems. Our focus is on models of human movement relevant to human-computer interaction. Some of the models discussed here ...

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