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Handbook of Research on Human Social Interaction in the Age of Mobile Devices

Book Description

Digital innovations, such as mobile technologies, have had a significant impact on the way people relate to one another, as well as the way they obtain and distribute information. As mobile devices continue to evolve, it has become easier to socialize; however, these mobile advancements have also made certain aspects of interaction more complex. The Handbook of Research on Human Social Interaction in the Age of Mobile Devices features an interdisciplinary perspective on mobile innovations and the use of this technology in daily life. Investigating the successes, issues, and challenges of the utilization of mobile technology, this handbook of research is a comprehensive reference source for professionals, educators, policymakers, and students interested in the impact these devices have on digital interaction, media, and communication.

Table of Contents

  1. Cover
  2. Title Page
  3. Copyright Page
  4. Book Series
    1. Mission
    2. Coverage
  5. List of Reviewers
    1. List of Reviewers
  6. Preface
    1. REFERENCES
  7. Chapter 1: Learners and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. REFLEXIVITY
    4. MOBILES IN SCHOOL
    5. STATEMENT OF THE PROBLEM
    6. STUDY FRAMEWORK
    7. METHODOLOGY
    8. FINDINGS
    9. HISTORY
    10. PHONE FUNCTIONS
    11. VALUATION
    12. USE IN SCHOOL
    13. USE FOR SCHOOLWORK
    14. CHEATING
    15. DISCUSSION AND IMPLICATIONS
    16. LESSONS ACROSS DEMOGRAPHICS
    17. CONCLUSION
    18. REFERENCES
  8. Chapter 2: Language Learners and Mobile Technology
    1. ABSTRACT
    2. INTRODUCTION
    3. LITERATURE REVIEW
    4. HUMAN-MOBILE INTERACTION: HISTORICAL/TECHNOLOGICAL OVERVIEW
    5. HUMAN-MOBILE INTERACTION: EDUCATIONAL OVERVIEW
    6. MOBILE SOCIAL MEDIA IN THE ARABIC CONTEXT
    7. METHODOLOGY
    8. KEY FINDINGS
    9. PRIOR AND CURRENT PRACTICES OF MOBILE SOCIAL MEDIA AND INTERACTION
    10. LOOKING AT THE FUTURE
    11. CONCLUSION
    12. REFERENCES
  9. Chapter 3: Lifestyle Diglossia and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. LINGUISTIC CAPITAL OF MALAY AND ENGLISH IN BRUNEI
    4. SOCIALISATION INTO ENGLISH: THE LOCAL VS. GLOBAL MEDIA
    5. MULTILINGUAL COMMUNICATION ON MOBILE DEVICES
    6. GLOBAL LIFESTYLE: TRADITION VS. MODERNITY
    7. REFERENCES
    8. ENDNOTES
  10. Chapter 4: Educators and Mobile
    1. ABSTRACT
    2. INTRODUCTION: STATE OF THE ART
    3. CURRICULUM
    4. TECHNOLOGY
    5. TEACHER QUALIFICATIONS
    6. STUDENT READINESS
    7. STUDENT BENEFITS
    8. ACADEMIA AND BEYOND
    9. SUMMARIZING THE PAST
    10. PURSUING THE RIGHT FORMULA: KIMEP UNIVERSITY CASE STUDY
    11. MAPPING THE FUTURE
    12. CONCLUSION
    13. REFERENCES
  11. Chapter 5: Learners-Mobile Interaction
    1. ABSTRACT
    2. INTRODUCTION
    3. THE STATE OF THE ART OF M-LEARNING
    4. MOBILE LEARNING IN AFRICA
    5. THE FUTURE OF M-LEARNING
    6. CONCLUSION
    7. REFERENCES
  12. Chapter 6: Government and Mobile
    1. ABSTRACT
    2. INTRODUCTION: ELECTRONIC GOVERNMENT AND MOBILE GOVERNMENT
    3. BACKGROUND
    4. METHODOLOGICAL APPROACH
    5. SIX PHASES OF PARANÁ mGOV
    6. DISCUSSION AND INTERPRETATION
    7. CONCLUSION
    8. REFERENCES
    9. ENDNOTES
  13. Chapter 7: Government and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF THE ART
    4. KEY CONCEPTS AND THEMES
    5. KEY FINDINGS AND ACHIEVEMENTS
    6. KEY WEAKNESSES AND PROBLEMS
    7. NEW CONCEPTS AND THEMES
    8. NEW RESEARCH AREAS
    9. NEW THEORIES AND METHODS
    10. CONCLUSION
    11. REFERENCES
  14. Chapter 8: Voters and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. METHODS
    4. MOBILE ELECTION GENERAL REVIEW
    5. MOBILE ELECTION COMPARATIVE REVIEW
    6. DEMOCRATIC REVOLUTION THEMES
    7. FUTURE REFLECTIONS
    8. CONCLUSION
    9. REFERENCES
  15. Chapter 9: Local News and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF JOURNALISM
    4. HOW TECHNOLOGY, ECONOMICS DRIVE JOURNALISM
    5. SECOND MAJOR TIPPING POINT WILL ENDANGER LOCAL TV NEWS
    6. STRATEGIES FOR SAVING TRADITIONAL NEWS MEDIA
    7. MAPPING FUTURE RESEARCH
    8. CONCLUSION
    9. REFERENCES
  16. Chapter 10: Journalists and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. DEFINING SOCIAL MEDIA
    4. JOURNALISM’S ROLE IN SOCIAL MEDIA ACTIVISM
    5. EXAMPLES FROM SOCIAL MEDIA CAMPAIGNS
    6. CONCLUSION AND RECOMMENDATIONS
    7. REFERENCES
  17. Chapter 11: Marketing and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF THE ART
    4. SUMMARIZING PAST RESEARCH
    5. MAPPING THE FUTURE
    6. DIRECTIONS FOR FUTURE RESEARCH
    7. REFERENCES
  18. Chapter 12: Branding and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF THE ART
    4. SUMMARIZING THE PAST
    5. BRAND PLANNING: ESTABLISHING BRAND VALUES AND POSITIONING
    6. MAPPING THE FUTURE
    7. CONCLUSION
    8. REFERENCES
  19. Chapter 13: Public Relations and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF THE ART
    4. SUMMARIZING THE PAST
    5. MAPPING THE FUTURE
    6. CONCLUSION
    7. REFERENCES
  20. Chapter 14: Business and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. MOBILE TECHNOLOGY ISSUES
    4. INDUSTRY TRENDS AND ACADEMIC RESEARCH
    5. EVOLVING THEORIES AND MODELS
    6. MAPPING FUTURE RESEARCH
    7. REFERENCES
  21. Chapter 15: Advertising and Mobile
    1. ABSTRACT
    2. INTRODUCTION: STATE OF THE ART
    3. SUMMARIZING PAST RESEARCH
    4. MAPPING THE FUTURE
    5. CONCLUSION
    6. REFERENCES
  22. Chapter 16: Examining the Role of WeChat in Advertising
    1. ABSTRACT
    2. INTRODUCTION
    3. MOBILE SOCIAL MEDIA AND WECHAT IN CHINA
    4. MOBILE SOCIAL MEDIA STUDY
    5. SOCIAL MEDIA ADVERTISING STUDY
    6. ACTIVITY THEORY
    7. CASE STUDY: WECHAT OFFICIAL ACCOUNT OF COMPANY C
    8. FINDINGS
    9. CONCLUSION AND DISCUSSION
    10. REFERENCES
    11. ENDNOTES
  23. Chapter 17: Reviewing Gratification Effects in Mobile Gaming
    1. ABSTRACT
    2. INTRODUCTION
    3. MOBILE GAMING AS NEW GAMING EXPERIENCE
    4. MOBILE GAMING AS INTERACTIVE EDUCATION AND TRAINING
    5. MOBILE GAMING AS LOCATION-BASED INTERACTIVE SOCIAL NETWORKING
    6. MAPPING THE FUTURE
    7. CONCLUSION
    8. REFERENCES
  24. Chapter 18: Youth and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. STATE OF THE ART
    4. SUMMARIZING PREVIOUS STUDIES
    5. MAPPING THE FUTURE
    6. CONCLUSION
    7. REFERENCES
    8. ADDITIONAL READING
  25. Chapter 19: Left-Behind Children and Mobile
    1. ABSTRACT
    2. INTRODUCTION
    3. BACKGROUND
    4. MAIN FOCUS OF THE CHAPTER
    5. RESEARCH FINDINGS
    6. FUTURE RESEARCH DIRECTIONS
    7. CONCLUSION
    8. REFERENCES
  26. Compilation of References
  27. About the Contributors