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Halo 2 Hacks by Stephen Cawood

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Chapter 6. Hacking Setup and Software

The rest of the hacks in this book are mods, which means they are not tricks or glitches—they are ways that you can hack Halo 2 itself. To try these hacks, you will need access to an Xbox with a mod chip installed—these are referred to as modded Xboxes.

Although it used to require significant effort to set up a modded Xbox, these days there are simple options. If you want to get a modded Xbox but aren't interested in installing a mod chip, you can buy a pre-modded system online. For more information about pre-modded systems, refer to http://www.xbox-modchips.com/premodded.htm. For more information about using modded Xboxes, refer to http://www.xbox-scene.com. The following books also have a great deal of information on modding an Xbox:

The Black Art of Xbox Mods, by Jonathan Harbour (SAMS)
Game Console Hacking, by Joe Grand (Syngress)
Hacking the Xbox, by Andrew "Bunnie" Huang (No Starch Press)

Once an Xbox has been modded, you should set up FTP access so that you can network it with a PC. This access allows you to transfer Halo 2 files (such as maps) to your PC, modify them, and transfer them back to your Xbox. You can use any FTP client to perform the transfer—I use CuteFTP (http://www.cuteftp.com), which you can see in action in [Hack #54] .

Warning

The only way that Xbox mods can be played is via a system link connection. Under absolutely no circumstances should you attempt to connect to Xbox Live with either an active mod chip or a modded ...

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