C H A P T E R  9

Object Modeling and Detection

The acquisition and recognition of 3-D models of objects are among of the most active areas of the computer vision community. With the wide availability of a low-cost 3-D camera, a new range of applications can be considered—for example, personal robotics or augmented reality. In this chapter, we make a step in this direction by showing how 3-D models of everyday objects can be acquired much more easily than before using a Kinect. We also consider the further detection of these modeled objects in new scenes, enabling new, object-based interactions with your personal computer.

The automatic acquisition of 3-D models of everyday objects has many potential applications. Just to mention a few examples, ...

Get Hacking the Kinect now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.