CHAPTER 3

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GUI Design for Android Apps, Part 3: Designing Complex Applications

In the previous chapter, you learned about Android interface design by creating a simple application called GuiExam. The chapter also covered the state transition of activities, the Context class, and an introduction to intents and the relationship between applications and activities. You learned how to use a layout as an interface, and how button, event, and inner event listeners work. In this chapter, you learn how to create an application with multiple activities; examples introduce the explicit and implicit trigger mechanisms of activities. You see an example of ...

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